I'm experimenting with textlights for ep2, and the lighting looks great(plus i like the added shadow and hdr options)but the texture faces themselves don't show any light.
Is there anyway to make the faces show like as they did in goldsource? I fiddled with "minimum light level" and other stuff but to know avail. I'm going to try some render options next?
I read everything i could find on lights.rad, but i'd appreciate any tips anybody might have on their configuration and use... (I heavily depended on texture lighting for goldsource)