counterstrike 1.6 model and sprite quest Created 14 years ago2009-05-14 20:31:24 UTC by truenorth truenorth

Created 14 years ago2009-05-14 20:31:24 UTC by truenorth truenorth

Posted 14 years ago2009-05-14 20:31:24 UTC Post #266948
anyone know how to access the model files or sprite files for the counterstrike bullet debri? You know the sparks and little black dots that fly out from the walls when you shoot them. I would like to incorporate some of these as gibs and effects in my maps. I can't figure out where they are or what they're named.
Posted 14 years ago2009-05-14 21:07:46 UTC Post #266950
I'm pretty sure those are dynamic effects.
Posted 14 years ago2009-05-14 22:25:08 UTC Post #266951
How about env_spark + some other sprite + ambient_generic + multi_manager?
Posted 14 years ago2009-05-15 11:56:41 UTC Post #267016
yeah I think you can't access them, I think I'm going to use env_sprite with sprites/blood.spr. Does anyone know how to change the color of the blood sprite, its only white, I want it to be black.
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