masters ?? wtf Created 14 years ago2009-07-05 12:03:46 UTC by Tetsu0 Tetsu0

Created 14 years ago2009-07-05 12:03:46 UTC by Tetsu0 Tetsu0

Posted 14 years ago2009-07-05 12:03:46 UTC Post #269456
Well i'm putting together hotdogs map for the graveyard compilation..
AndI cant get the masters to work. Been trying for like.. 3 days now and it just wont happenn.

I dont want button2 to be active until button 1 is pressed.

I have tried using an env_global, a trigger relay, whatever, even set button2's master to the name of the env_global and trigger realay. nothing works and i can't get the map to work right if i dont have proper masters.

help ?
Tetsu0 Tetsu0Positive Chaos
Posted 14 years ago2009-07-05 12:22:51 UTC Post #269457
Lol, I used masters in the past and they worked, altough I had some problems too.

Sometimes they refuse to work if they aren't triggered by at least 2 targets, that's why I added a trigger_once to trigger the master, and the button was the "real" trigger. You also have to set the second button's master to the ...master =))
Striker StrikerI forgot to check the oil pressure
Posted 14 years ago2009-07-05 12:41:49 UTC Post #269458
I think i know what you're saying. I'm gonna try that real fast.

Nope. Still not working. I have no clue now.

I have a switch that turns on the lights, and that triggers a trigger once which is set to the buttons master....
You still can't use the button idk what's wrong.
Tetsu0 Tetsu0Positive Chaos
Posted 14 years ago2009-07-05 13:06:28 UTC Post #269459
This is what I mean, in an image( I guess that way you can understand me better).
User posted image
Striker StrikerI forgot to check the oil pressure
Posted 14 years ago2009-07-05 13:11:56 UTC Post #269460
All you need is one multisource to do it. Here's how:
  • Place one multisource and name it light_ms.
  • Have button1 target the multisource. There's no need to name the button.
Check that the Don't Move flag is checked and set delay before reset to -1.
-Type in the name of the multisource (light_ms) in the master property field of button2. No need to name this button.
Like button1, check Don't Move and also check the Toggle flag.
Have button2 target the light.

That is all!
Posted 14 years ago2009-07-05 14:26:08 UTC Post #269461
.< I've been going about it all wrong.
Lemme try it out.
wicked.
Got it working Thanks a bunch guys.
Tetsu0 Tetsu0Positive Chaos
Posted 14 years ago2009-07-07 20:06:51 UTC Post #269630
Wow that's great Atom, i never really understood how masters worked, thank you...

)

Captain Terror Captain Terrorwhen a man loves a woman
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