Sky problem in The Specialists Created 15 years ago2009-07-27 09:48:51 UTC by Adevade Adevade

Created 15 years ago2009-07-27 09:48:51 UTC by Adevade Adevade

Posted 15 years ago2009-07-27 09:48:51 UTC Post #270965
I'm doing a map map for TS (The Specialists) and I wanted to have a sky outside some windows in one room, but the texture looks really weird ingame.
User posted image
It doesn't happen on other maps so I have no idea what the problem is.
Posted 15 years ago2009-07-27 11:16:11 UTC Post #270966
Ohh. I've had this one before.

You have conflicting (or bad) sky textures in your wads. Delete one of the sky textures from any custom wads. (i recommend sticking to the HL.wad one)

Reference: http://twhl.co.za/forums.php?thread=14706

My thread is long gone somehow.
Tetsu0 Tetsu0Positive Chaos
Posted 15 years ago2009-07-27 11:53:55 UTC Post #270968
Are you using the Super Half-Life tools?
I got the same error when I switched to them. The ZHLT.wad that comes with SHLT is borked, so if you're using it switch to another one - like the one that comes with the original ZHLT pack. You could also remove the sky texure with wally.
ChickenFist ChickenFist<Witty Title>
Posted 15 years ago2009-07-27 12:18:57 UTC Post #270971
Thank you! That solved it!
I had three sky textures, but i removed two of them and kept the one from Super HLT and that actually worked!
Posted 15 years ago2009-07-27 12:25:04 UTC Post #270973
coolbeans man.
Tetsu0 Tetsu0Positive Chaos
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