The Developator Created 14 years ago2009-07-16 21:57:52 UTC by DiscoStu DiscoStu

Created 14 years ago2009-07-16 21:57:52 UTC by DiscoStu DiscoStu

Posted 14 years ago2009-07-16 21:59:08 UTC Post #270334
[quote][quote]There should be a program that can do all that:
  • Browse textures in wads
  • Create wads
  • View models and their animations
  • Playback sounds
  • Create pak/gcf files
  • View sprites
  • Create sprites
All in one app.[/quote]
You could call it "The developator"
In the words of Charlie from Colony 42: "Oscar, don't break that!"
Wait...The line I was thinking of was "Get to it!" :walter:[/quote]

Anyone serious about it? This sounded like a fun project to try, but I'm too lazy to start it on my own.

There would be some research to do but that's part of the fun. I'm thinking C#. Any volunteers? :crowbar:
Posted 14 years ago2009-07-16 22:50:54 UTC Post #270336
If this was for Source, I'd have the perfect program for you.
Strider StriderTuned to a dead channel.
Posted 14 years ago2009-07-16 23:08:18 UTC Post #270337
I thought we were talking about Goldsrc.
Posted 14 years ago2009-07-16 23:16:21 UTC Post #270338
So did I.
Strider StriderTuned to a dead channel.
Posted 14 years ago2009-07-27 16:20:17 UTC Post #270992
I was bored today, and since format specification and source code is availible for mostly everything that needs to be done, I though that it could be a fun little project:
User posted image
User posted image
  • Browse textures in wads almost check - reads texture information from WAD. needs to convert image data to bitmap and draw
  • Create wads should be easy - source for doing this is in SDK
  • View models and their animations check
  • Playback sounds check
  • Create pak/gcf files could be done with HLlib
  • View sprites should be easy to do, source for sprite creating program is in sdk
  • Create sprites see above
If anyone wants to help out just say so! ^^ (C++/MFC)
Watch out for quickly-thrown-together and a bit hacky coding, though ;)
ChickenFist ChickenFist<Witty Title>
Posted 14 years ago2009-07-27 16:35:06 UTC Post #270993
It's actually being made. This idea is actually being made. Wow. :glad:
Notewell NotewellGIASFELFEBREHBER
Posted 14 years ago2009-07-27 16:53:01 UTC Post #270995
I don't think you can create files with HLLib. Correct me if I'm wrong, though.
Are you using some predefined model viewing code or are you using your own?
Penguinboy PenguinboyHaha, I died again!
Posted 14 years ago2009-07-27 17:05:11 UTC Post #270996
Hey, what features does the liblist editor have?
Notewell NotewellGIASFELFEBREHBER
Posted 14 years ago2009-07-27 17:17:26 UTC Post #270998
I don't think you can create files with HLLib. Correct me if I'm wrong, though.
Hm, I think you're right. Well, isn't GCF creation kind of useless, anyway? Can you use custom GCF's with hl? :P
Are you using some predefined model viewing code or are you using your own?
I used the one in the Half-Life SDK and rewrote it a bit.
Hey, what features does the liblist editor have?
Editing and viewing liblist.gam data :P
ChickenFist ChickenFist<Witty Title>
Posted 14 years ago2009-07-27 17:21:58 UTC Post #271000
So, like notepad?
Notewell NotewellGIASFELFEBREHBER
Posted 14 years ago2009-07-27 17:24:24 UTC Post #271001
NICE! And I thought it was just a random idea nobody cared about.

I want in. Are you using C++6 or C#2009?

I just have to find my damned SDK. Can I download it from somewhere to save time?
Posted 14 years ago2009-07-27 17:24:25 UTC Post #271002
Well, not really. The possible items are hardcoded, so you can only change the value of items that can be used.
ChickenFist ChickenFist<Witty Title>
Posted 14 years ago2009-07-27 17:26:47 UTC Post #271003
I'm using Visual C++ 2008. I could set up a Google Code page so everyone can access the code.

Also, SDK :D
ChickenFist ChickenFist<Witty Title>
Posted 14 years ago2009-07-27 17:38:19 UTC Post #271004
Thanks :D

An online repository would be great for a team project like this. I forgot all of them, I always used the company repo for work.

Edit: What?? Register to download?? D:
Posted 14 years ago2009-07-27 17:41:19 UTC Post #271005
That's Half-Life SDK 2.1... latest version is 2.3 right?
Oskar Potatis Oskar Potatis🦔
Posted 14 years ago2009-07-27 17:42:49 UTC Post #271006
GAHH!! Every bloody site on the internet points to http://hlsdk.valve-erc.com/files/HL_Full_SDK_2_2.exe!
Posted 14 years ago2009-07-27 17:45:35 UTC Post #271007
Posted 14 years ago2009-07-27 17:47:11 UTC Post #271008
Thanks. What don't I get besides Worldcraft and the q tools?

Edit: cool, thanks :D
Posted 14 years ago2009-07-27 17:47:22 UTC Post #271009
Not sure what the full SDK contains.
Oskar Potatis Oskar Potatis🦔
Posted 14 years ago2009-07-27 17:49:26 UTC Post #271010
Gonna tell you in 16 minutes.
Posted 14 years ago2009-07-27 17:51:57 UTC Post #271011
The full SDK contains everything valve used to make HL exept the maps and textures
The normal SDK has almost nothing in it.
Notewell NotewellGIASFELFEBREHBER
Posted 14 years ago2009-07-27 18:01:28 UTC Post #271013
Aw you spoiled the surprise!

:P
Posted 14 years ago2009-07-27 18:42:47 UTC Post #271014
Not the specifics!
Notewell NotewellGIASFELFEBREHBER
Posted 14 years ago2009-07-27 20:08:47 UTC Post #271016
Posted 14 years ago2009-07-27 21:13:52 UTC Post #271019
Great!
Posted 14 years ago2009-07-28 00:03:42 UTC Post #271025
Good old games.on.net. Possibly the best game download site ever, and it's owned by my ISP :)
Penguinboy PenguinboyHaha, I died again!
Posted 14 years ago2009-07-28 00:35:34 UTC Post #271028
Downloading without worrying about your quota = win.
Strider StriderTuned to a dead channel.
Posted 14 years ago2009-07-31 19:16:37 UTC Post #271297
What? I seem to miss afxwin.h and stdafx.h. My VC2008 can't be incomplete. Unless I need VC6! What's going on here?
Posted 14 years ago2009-08-01 01:02:58 UTC Post #271304
That's the MFC includes. They should be in every VC++ edition except express :confused:.

Updated the repo code, as well. Now with sprite viewing. Upside down sprite viewing, but still :P
ChickenFist ChickenFist<Witty Title>
Posted 14 years ago2009-08-01 01:51:43 UTC Post #271305
I have VC++ Express.

Sigh.
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