masters, multisource, env_global? Created 14 years ago2009-08-02 19:42:39 UTC by Captain Terror Captain Terror

Created 14 years ago2009-08-02 19:42:39 UTC by Captain Terror Captain Terror

Posted 14 years ago2009-08-02 19:43:43 UTC Post #271361
I've read all the tutorials, and i think they just make me more confused. (i could never be a coder, god)

all i want to do is i have a button that will be pressed repeatedly. each time it's pressed, i want it to flip-flop from multimanager 1 to multimanager 2.

the way i tried it:

1. the button targets 2 func doors which target BOTH multimanagers. they each have a multisource acting as a master.

2. a trigger_auto is supposed to enable the master of func_door, which targets mm1 so it will fire on the first button push. then, the func_door "fires on close" a multimanger that is supposed toggle the states of the masters for the doors, so only one fires it's targe mm at a time.

everything is set up, it just seems no matter what i do, the masters of both doors are allowed every time so both mm fire each time the button is pressed. i'm sure there is a really simple way to do this i am missing.

so finally my question is: how do i toggle the state of the multisource? i've tried env_global, triger_relays, trigger multiples and doors with trigger relay, nothing i do seems to work... ugh. = (
Captain Terror Captain Terrorwhen a man loves a woman
Posted 14 years ago2009-08-02 20:17:17 UTC Post #271362
all i want to do is i have a button that will be pressed repeatedly. each time it's pressed, i want it to flip-flop from multimanager 1 to multimanager 2.
For that you can try this:
User posted image
Posted 14 years ago2009-08-02 23:49:00 UTC Post #271363
That should work flawlessly.
I don't believe that multisources can be toggeld. But the above setup is win.
Tetsu0 Tetsu0Positive Chaos
Posted 14 years ago2009-08-03 04:49:48 UTC Post #271368
Changetarget > Multisource
So much easier to work with.
Daubster DaubsterVault Dweller
Posted 14 years ago2009-08-04 16:02:40 UTC Post #271413
splendidly elegant. I knew there was a way to do it with changetarget, but i couldn't figrue out how... I was about to try a way with a game_counter, but this is SO much better...

THANKS and trying it now... = )

btw, i'ms still curious about changing the state of the multisource with global, if that's possible, for the future if anyone knows if/how it would work..
Captain Terror Captain Terrorwhen a man loves a woman
Posted 14 years ago2009-08-07 17:53:45 UTC Post #271689
Thanks for the trigger_changetarget info!

I'm finding this convention VERY useful for a host of things...

THANKS = )
Captain Terror Captain Terrorwhen a man loves a woman
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