I apologize for this question in advance. I just picked Valve Hammer back up after years away from it, and most tutorials that were available in the day are no longer. I'm trying to set up a scripted sequence in which the target monster runs to the position of the scripted_sequence and stops. That's it. No animations or additional triggers. I thought that the following parameters would work:
scripted_sequence
Name: barney_ss
Target Monster: barney
Move to Position: Run
monster_barney
Name: barney
trigger_once
Target: barney_ss
But they didn't. I'd appreciate some help.