Hey, I'm working on a map that is roughly based on what the player did in the Metroid series. (Find weapons, open doors with new weapon that leads to another weapon.)
I figured out how to make a door open when shot at, but is there any way to make a door open only when shot with a particular weapon? Like, door A would only open if shot with a weapon_smg1 but door B only opens if shot with weapon_rpg.
Is this possible?