Hey peolpe Am I just tired and don't see the solution right in front of my eyes or isn't it possible to teleport a player by trigger (without the player to walk over the trigger) I want a time activation via multimanager.
Just like valve did it in the testchamber map directly after the experiment went wrong and you're getting teleported to xen etc.
I've checked several teleportation tutorials and example maps but they don't cover that up. I also decompiled the original hl1 map but finding something there is nearly impossible.