replacing a deleted custom wad, need hel Created 13 years ago2010-09-03 19:23:47 UTC by quailcreek quailcreek

Created 13 years ago2010-09-03 19:23:47 UTC by quailcreek quailcreek

Posted 13 years ago2010-09-03 19:23:47 UTC Post #284906
Is there a way to list the names of all the textures used in a map, even if some of them aren't found in a wad? I accidentally deleted a custom wad and I'm trying to find the names of all the textures in that wad that were being used in a map, so I can name the textures in the new custom wad the same and they will be replaced automatically. It would also help tremendously if something could tell me which textures in the map aren't found, so I don't miss any.
Posted 13 years ago2010-09-03 19:47:54 UTC Post #284911
open it up in hlmv.

jed's has the possibility to open bsp's and stuff. You can find all the textures listed there.
Suparsonik SuparsonikI'm going off the edge to meet my maker.
Posted 13 years ago2010-09-03 21:16:05 UTC Post #284922
That's cool thanks, but I can't seem to figure out how to open a bsp in this thing. The file menu has buttons to open models, textures, and paks. Help me out?

Edit: Nevermind I found it. You use "Open Half-Life Package"
Posted 13 years ago2010-09-03 21:17:48 UTC Post #284923
Maybe you need this.
AJ AJGlorious Overlord
Posted 13 years ago2010-09-03 22:56:19 UTC Post #284925
crafty is awesome tho i had NO IDEA you can open BSP in HLMV?! i'll have to try that out myself..

As an alternative to the methods above you can also use RESGen to list your used wads/gfx/models/etc, and hitting ALT-P (check for problems) in hammer will give you an error for every missing texture.
Captain Terror Captain Terrorwhen a man loves a woman
Posted 13 years ago2010-09-04 02:31:47 UTC Post #284936
hitting ALT-P (check for problems) in hammer will give you an error for every missing texture.
Now why did this not occur to me? Just wow.
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