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The Whole Half-Life
Level design resources for GoldSource, Source, and beyond
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Server
Created
13 years ago
2011-01-06 21:14:54 UTC
by
Stojke
Forums
HL Engine Discussion
View Thread
Created
13 years ago
2011-01-06 21:14:54 UTC
by
Stojke
Stojke
Posted
13 years ago
2011-01-06 21:14:54 UTC
Post #288752
Is there a way to activate an entity on a map by console?
And is there a way to call one using a console?
I know chances are 1/1000000000 that it exists, but better to ask
Stojke
Unreal
Soup Miner
Posted
13 years ago
2011-01-06 21:30:30 UTC
Post #288754
I know Rimrook made some scripts for his 6D mod that triggered whatever entity you were pointed at. I think that might only be for Spirit, though.
Rimrook, get over here.
Soup Miner
ChickenFist
Posted
13 years ago
2011-01-06 21:36:14 UTC
Post #288755
It's a native Spirit console command - "fire". It triggers whatever you're looking at.
ChickenFist
<Witty Title>
Stojke
Posted
13 years ago
2011-01-06 22:15:29 UTC
Post #288756
does it exist in any other mod than spirit of hl?
Stojke
Unreal
Soup Miner
Posted
13 years ago
2011-01-06 23:56:54 UTC
Post #288757
Just Spirit or mods made with Spirit.
Soup Miner
Rimrook
Posted
13 years ago
2011-01-07 04:33:48 UTC
Post #288759
Fire command in Spirit. That's all I used. :/
Rimrook
Since 2003
Stojke
Posted
13 years ago
2011-01-07 05:41:02 UTC
Post #288761
Ok, cool, thanks guys.
Stojke
Unreal
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