Train rotation Created 13 years ago2011-05-14 18:34:24 UTC by Stojke Stojke

Created 13 years ago2011-05-14 18:34:24 UTC by Stojke Stojke

Posted 13 years ago2011-05-14 18:35:00 UTC Post #294643
Guys, i need help.

I want my train to rotate, how can i do that?

Pic:
  • Orange thing -> train_corner
User posted image
Please hurry :<
Stojke StojkeUnreal
Posted 13 years ago2011-05-14 18:59:26 UTC Post #294645
try func_tracktrain and click the flag for no pitch(unless you want your train to "lean" into turns). remember, track_trains use path_tracks instead of path_corners.
Captain Terror Captain Terrorwhen a man loves a woman
Posted 13 years ago2011-05-14 19:12:03 UTC Post #294646
It doesnt work at all when i do that :/

And ive triple checked everything.

I guess ill leave it like this, will look retarded, but what the heck, at least it works.
Stojke StojkeUnreal
Posted 13 years ago2011-05-14 19:15:08 UTC Post #294647
i'll look at it quick before i go to work if you post in problem maps
Captain Terror Captain Terrorwhen a man loves a woman
Posted 13 years ago2011-05-14 19:21:41 UTC Post #294648
Ok 1mm please
Stojke StojkeUnreal
Posted 13 years ago2011-05-14 19:24:37 UTC Post #294649
http://twhl.info/vault.php?map=5627

I have returned it to path cornrt...
Stojke StojkeUnreal
Posted 13 years ago2011-05-14 19:40:45 UTC Post #294650
K. it won't work as a func_train, which is intended for stuff that rides on a flat plane.

Like i said, change it to a func_tracktrain, and change all the path_corners back to path_tracks. There are some other settings that are different, like setting the wheel distance and height from the track, and including an origin brush as part of the train, so make sure you read through the entity guide entry on track_train.

There are some good examples in the Map Vault for tracktrain as well.

Very cool-looking map btw!

)

Captain Terror Captain Terrorwhen a man loves a woman
Posted 13 years ago2011-05-14 19:42:48 UTC Post #294651
Tried, the train wont start >_<

Also will check it out, thanks T :D

Also thanks for the map, im editing a map i made a long time ago, its for a zombie mod server of mine. I thought what could attract players? So i remembered - a flying train thingy of course! If i fail again ill just keep it this way xD
Stojke StojkeUnreal
Posted 13 years ago2011-05-14 20:04:16 UTC Post #294652
Mind all the entity properties, including train controls, it will work i promise you.

I'll take a look later again when i have more time i you want. =)
Captain Terror Captain Terrorwhen a man loves a woman
Posted 13 years ago2011-05-14 20:49:06 UTC Post #294654
Nah no need now, i remade the train and compiled, its on the server :D

I can give you IP over PM if you wish. Thanks for help.
Stojke StojkeUnreal
You must be logged in to post a response.