Instead of new source mappers (me) spamming a million questions in the forum, how bout a "quick question" thread, like some othe mapping sites do?
Question: Is there a way to change the rotation of a func_phsybox or prop_physics_override on OnMapSpawn, using a logic_auto or whatever?
I have several mouse-controlled turrets, and they all have to be facing east on startup, so i'm hoping there is a way to move them to other directions, else i can only have them on one side of the map.