Created 13 years ago2011-07-27 02:25:27 UTC by X-LAyer2
--"AllocBlock:full" ERROR:
Cause: Your map is hugely too big, too complex, and/or your texture scales are scaled down too low. related to "MaxLeafFaces" error.
Fix: Up texture scales, make complex objects func_walls/func_illusionary, or cover said complex objects up with clipbrushes.
EDIT: The biggest culprit i've found to cause this is having a map with intensely-complex geometry coupled with too-low texture scales. Sometimes, simply raising the texture scales up a bit fixes this error.
***