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The Whole Half-Life
Level design resources for GoldSource, Source, and beyond
Featured map:
dm_hydroelectric
by
Jessie
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Tram
Created
12 years ago
2012-04-14 02:49:40 UTC
by
Sir Frohman
Forums
HL Engine Discussion
View Thread
Created
12 years ago
2012-04-14 02:49:40 UTC
by
Sir Frohman
Sir Frohman
Posted
12 years ago
2012-04-14 02:49:40 UTC
Post #305368
Hey guys, I need help making a tram for my mod. I have a brush, but how do I make it move etc?
Sir Frohman
Archie
Posted
12 years ago
2012-04-14 03:05:09 UTC
Post #305369
Fairly non-specific question, so no real idea what you need to be told. I suggest reading this tutorial:
http://twhl.info/tutorial.php?id=10
And here's some more detail into the entities involved:
http://twhl.info/wiki.php?id=194
http://twhl.info/wiki.php?id=193
http://twhl.info/wiki.php?id=154
http://twhl.info/wiki.php?id=155
Archie
Goodbye Moonmen
Daubster
Posted
12 years ago
2012-04-14 09:56:14 UTC
Post #305371
You'll want to use a func_tracktrain, as it automatically aligns itself in the direction of the path you give it (i.e. rotates when cornering, etc.)
Daubster
Vault Dweller
Sir Frohman
Posted
12 years ago
2012-04-14 22:17:36 UTC
Post #305398
Thanks
Sir Frohman
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