texlights and shadows Created 10 years ago2014-11-18 14:17:49 UTC by Tsaras Tsaras

Created 10 years ago2014-11-18 14:17:49 UTC by Tsaras Tsaras

Posted 10 years ago2014-11-18 14:19:05 UTC Post #322351
The following scene is lit by a texlight which I want to project the grid's shadow on the floor:
User posted image
User posted image
The grid and the surrounding pillars are all func_details. As you can see the pillars are producing shadows while the grid is not. The floor texture is scaled down on purpose to increase the lightmap resolution.

While using a normal light entity the grid has a nice shadow:
User posted image
Posted 10 years ago2014-11-18 16:27:13 UTC Post #322352
I can't speak for anyone else but all I see are black Images.
Tetsu0 Tetsu0Positive Chaos
Posted 10 years ago2014-11-18 17:31:25 UTC Post #322355
It is indeed harder to see in the images than ingame like me but the point is: texlight - no visible shadow from the grid.
Posted 10 years ago2014-11-18 20:51:20 UTC Post #322359
that's what texture lights are for, they simulate light coming from a surface/an area rather than a point, avoiding harsh shadows
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