For: GoldSource, HL1 Modification
Alright - I know many of these questions can be answered here on existing threads, but - only partly in regards to my specific queries...here we go...
So, recently, I decided to get back in business with Hammer and wished to create my own custom single-player story.
In LAYMAN'S terms; what will I need to do to be able to provide a functioning copy of the finished mod?
I wish to feature:
Custom Sounds
Custom models/re-skins (But use the Half-Life AI)
Custom Sentences (For the NPCs to speak)
Custom textures
Custom menu screen
No multiplayer
How should I set this up? What steps do I have to take to make this single-player story function on someone else's machine? I plan on sticking everything into a .zip file, but, the problem is, I'm not at all sure WHAT EXACTLY would go into this .Zip per se.
If I set up Hammer with the Half-life.fgd (Game configuration file), how will I add this custom content I listed above? Aside from the WAD files, I am sort of...lost in how to set everything up to use the Half-Life configuration in tandem with custom content that I create. And how would I go about packaging all of this up for distribution on ModDB and elsewhere? Thank you in advance.
The route I wish to go is similar to what Black Widow did with They Hunger back in the day. Adding new models over rigs for the enemies, reskinning and using the framework already laid out by Half-life code and animations.
Examples of what I wish to be able to do.
Example 1: Taking the shotgun, replacing the HUD model with my character's hands and a new shotgun model, and replacing the sounds and, GULP...adding CUSTOM animations. I already know I need a new worldmodel, which seems like the easiest part, fortunately.
Example 2: Putting a new model over top an old rig with animations and/or re-texturing the scientist/barney models and AI. ONLY problem I can think of is that they may try and play their idle sentences regarding HL1 events, and that would ruin immersion...
Last of all...how would I implement this to be able to place these things in hammer? And then how would I go about packaging all of this up for other people to play without it messing up their copy of Half-Life, lol?