Well, I come to you again to ask for the sz_getspace:overflow on client datagram problem.
I guess that there´ll be some kind of problem in the code of the ZWC mod that is causing the client emit or receive (this is one of my doubts) an extra large amount of data.
I suspect that the problem is caused by three elements of the MOD´s sourcecode: the sentinel monster´s code, the Femp weapon and the monstermakers. I suspect of them because those three elements are the only active in game when the sz_getspace problem happens.
Also I´ve read in HLCoders that it could be caused by the player sending information about health/armor values too many often, but, as I´ve said, I don´t know how to know if this is what´s happening.
The problems I´ve found with the appearing of the sz_getspace error are as follows:
-Player would be kicked from server.
-Game crashes sometimes.
-Some entities start disappearing (the FEMP shockwave effect is the first at dissapearing).
-Execessive lag? (still I didn´t play with the new maps and models to verify this part, but I´m sure Lag will appear sooner or later)
I´ve checked the sentinel´s code to make sure that the death of the monster is sended to the monstermaker.
Also the monstermaker cannot make a stack of monsters because I left untouched that part of the code. But for an extrange reason the monstermaker, if I use the femp and kill all the monsters created by (i.e) the monstermakers number 1,2,3 and 4, all of them start pouring all the monsters set to be created with no rest even when the maxlivechildren flag is set to 1!!.
The FEMP countermeasure uses a MESSAGE_BEGIN and MESSAGE_END in the emitting of the Shockwave effect, I double checked that also.
The sentinels only have three sounds to precache and fades after death so there won´t be present neither gibs nor corpses.
What I want to know if it´s there a way to know exactly who is sending or receiving data at a rate able to cause that problem.
I hope someone could, FINALLY!!, give me an answer or point me to an answer to solve this because I´m stuck on it and It´s slowing the release of the Mod dramatically...
Thanks for reading!!