Posted 20 years ago2004-06-14 04:45:00 UTCPost #33236
Make the button trigger a multimanager that will make a env_explosion placed near the button trigger and then just add some wierd ass multisource stuff so you cant press the button again.
Posted 20 years ago2004-06-14 04:49:42 UTCPost #33242
Oh I think I got it...I put the func_button in the wall somewhere and make a brush that looks like a button but it actually only explodes. With that multimanager I kill the func_button and explode the button brush!