Any way to stop bomb and dropped weapons Created 7 years ago2016-12-21 19:06:48 UTC by seedee seedee

Created 7 years ago2016-12-21 19:06:48 UTC by seedee seedee

Posted 7 years ago2016-12-21 19:12:24 UTC Post #332804
There are places where trolls could chuck the bomb and ruin the game for everyone. In CS GO you could use bombclip which acts as a clip for the bomb. I want a texture like this in CS. any way to do this?

Here's an example:
User posted image
The pipe here is covered in CLIP to stop players from glitching out on it but will let weapons be thrown into it.
I tried using null (separating the brush 1 unit from the map) but all you have to do is aim at the wall and press G, and that plan fails.
Any fix?
Posted 7 years ago2016-12-21 20:54:48 UTC Post #332805
Maybe just a func_wall with render mode set to texture and fx_ammount 0.
Posted 7 years ago2016-12-21 21:48:18 UTC Post #332807
LMAO thanks I'll try this
Posted 7 years ago2016-12-22 00:00:21 UTC Post #332811
null would work too, instead of touching the wall like this:
null ]| wall
you would touch it like this, only with the edge:
null 7| wall
then the null wouldnt leave a hole
Posted 7 years ago2016-12-23 11:47:36 UTC Post #332817
I fixed it already, but I wanted to say thats a pretty good idea, seeing as the compiler won't cut the face out.
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