Osprey model without rotating rotors! Created 7 years ago2017-01-23 13:42:20 UTC by Mr Gnang Mr Gnang

Created 7 years ago2017-01-23 13:42:20 UTC by Mr Gnang Mr Gnang

Posted 7 years ago2017-01-23 13:42:20 UTC Post #333152
Hello all!

I am hoping to use this osprey model for a particular (VERY IMPORTANT) scene in my mod:
https://www.dropbox.com/s/tqqok0q3d2iy708/osprey.mdl?dl=0

However, I want to have it absolutely stationary, but the rotors continue to spin, even when placed as an env_model (spirit of half-life entity) and setting the animation to freeze once complete.
I assume this is down to the model itself, but I have no experience editing models!

Is anyone able to modify this model to let me do this? You will get a credit in my mod for your effort!
http://www.moddb.com/mods/half-life-echoes

Don't worry about having a separate state where the rotors do spin, I will use the two models individually in my mod.

Thank you, James
Posted 7 years ago2017-01-23 20:38:37 UTC Post #333156
Posted 7 years ago2017-01-24 15:54:29 UTC Post #333164
Excellent - thank you very much! It's going to be used in an important scene :)
Posted 7 years ago2017-01-24 16:48:49 UTC Post #333165
Perhaps late, but you might be able to use an env_sprite with the original model. In my experience that freezes the model even if it would normally be performing an idle sequence.
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