Make VOX Speak Sentences Created 7 years ago2017-11-14 21:42:47 UTC by User#6970 User#6970

Created 7 years ago2017-11-14 21:42:47 UTC by User#6970 User#6970

Posted 7 years ago2017-11-14 21:42:47 UTC Post #338049
Hi, is there a way to make the VOX speak sentences? I mean I'm creating a map, not a mod so I suppose using sentences.txt doesn't apply. So far I used ambient_generic, but this creates a lot of entities and it's a lot of trial and error to configure.
Posted 7 years ago2017-11-14 21:55:22 UTC Post #338051
The speaker entity can reference sentence groups.
Suparsonik SuparsonikI'm going off the edge to meet my maker.
Posted 7 years ago2017-11-14 22:21:49 UTC Post #338052
OK, but like I said, I'm making a multiplayer map, not a mod. I guess I can't edit or create a copy of sentences.txt?
Posted 7 years ago2017-11-15 04:23:10 UTC Post #338057
Sadly not.
Suparsonik SuparsonikI'm going off the edge to meet my maker.
Posted 7 years ago2017-11-17 10:04:05 UTC Post #338083
I am using Spirit of Half Life - which allows you to play scripted sentences through the player's "HEV" channel - which I initially used for VOX sentences. After realising some players might strangely turn down the HEV volume, I just opted for making sound files of individual VOX lines.

I use Audacity, which is really easy to drag and drop the files in sequence and output an 8bit wav file, it is really quick and easy to do!
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