Has anyone else been having recent micro stutter issues in Goldsource games? All night I didn't seem to be having any issues (other than some earlier server side lag spikes and stuttering that was affecting everyone). But then I started getting this crap:
I've been back to playing CS the last couple weeks, but took a break this week until tonight, and was away from it for a good 6 months before that. I know there has been an update or two. I want to say Valve borked something but then again, the problem didn't show up right away, I had plenty of smooth games on maps of varying wpoly and epoly counts. The map in that screenshot typically runs smooth as glass for me just like any map normally does in this old game engine. I verified game cache, it actually re-downloaded the cs file but the problem persisted. Problem was present in Condition Zero as well and in Half-Life.
Happened both online and offline. I was worried my GPU was starting to have issues but I fired up some other games and they ran fine (HL2 well over 200fps, occasionally hitting the 300fps cap). My system is out dated by today's standards (GTX570, 3.1Ghz i5) but obviously way overkill for Goldsrc.