Zoner's Half-Life Compilation Tools -- Custom Build
Based on code modifications by Sean 'Zoner' Cavanaugh
Based on Valve's version, modified with permission.
Submit detailed bug reports to (vluzacn@163.com)
----- BEGIN hlcsg -----
Command line: "C:/Program Files/J.A.C.K./halflife/hlcsg.exe" "C:\Program Files (x86)\Steam\steamapps\common\Half-Life\valve\maps\breakingintest"
Arguments: "C:\Program Files (x86)\Steam\steamapps\common\Half-Life\valve\maps\breakingintest" -low -wadautodetect
Entering C:\Program Files (x86)\Steam\steamapps\common\Half-Life\valve\maps\breakingintest.map
Current hlcsg Settings
Name | Setting | Default
---------------------|-----------|-------------------------
threads [ 4 ] [ Varies ]
verbose [ off ] [ off ]
log [ on ] [ on ]
reset logfile [ on ] [ on ]
developer [ 0 ] [ 0 ]
chart [ off ] [ off ]
estimate [ off ] [ off ]
max texture memory [ 33554432 ] [ 33554432 ]
max lighting memory [ 50331648 ] [ 50331648 ]
priority [ Low ] [ Normal ]
noclip [ off ] [ off ]
null texture stripping[ on ] [ on ]
clipnode economy mode [ off ] [ off ]
clip hull type [ simple ] [ simple ]
onlyents [ off ] [ off ]
wadtextures [ on ] [ on ]
skyclip [ on ] [ on ]
hullfile [ None ] [ None ]
wad configuration file[ None ] [ None ]
wad.cfg group name [ None ] [ None ]
nullfile [ None ] [ None ]
nullify trigger [ on ] [ on ]
min surface area [ 0.000 ] [ 0.000 ]
brush union threshold [ 0.000 ] [ 0.000 ]
map scaling [ None ] [ None ]
light name optimize [ on ] [ on ]
UTF8 game_text [ on ] [ on ]
Using mapfile wad configuration
Wadfiles not in use by the map will be excluded
Wadinclude list :
[zhlt.wad]
CreateBrush:
(0.00 seconds)
CSGBrush:
(0.02 seconds)
added 1 additional animating textures.
Using Wadfile: \Program Files (x86)\Steam\steamapps\common\Half-Life\valve\halflife.wad
- Contains 9 used textures, 100.00 percent of map (3117 textures in wad)
Texture usage is at 0.21 mb (of 32.00 mb MAX)
0.06 seconds elapsed
----- END hlcsg -----
hlbsp v3.4 VL33 (Feb 2 2014)
Zoner's Half-Life Compilation Tools -- Custom Build
Based on code modifications by Sean 'Zoner' Cavanaugh
Based on Valve's version, modified with permission.
Submit detailed bug reports to (vluzacn@163.com)
----- BEGIN hlbsp -----
Command line: "C:/Program Files/J.A.C.K./halflife/hlbsp.exe" "C:\Program Files (x86)\Steam\steamapps\common\Half-Life\valve\maps\breakingintest"
Arguments: "C:\Program Files (x86)\Steam\steamapps\common\Half-Life\valve\maps\breakingintest" -low -chart
Current hlbsp Settings
Name | Setting | Default
-------------------|-----------|-------------------------
threads [ 4 ] [ Varies ]
verbose [ off ] [ off ]
log [ on ] [ on ]
developer [ 0 ] [ 0 ]
chart [ on ] [ off ]
estimate [ off ] [ off ]
max texture memory [ 33554432 ] [ 33554432 ]
priority [ Low ] [ Normal ]
noclip [ off ] [ off ]
nofill [ off ] [ off ]
noinsidefill [ off ] [ off ]
noopt [ off ] [ off ]
no clipnode merging [ off ] [ off ]
null tex. stripping [ on ] [ on ]
notjunc [ off ] [ off ]
nobrink [ off ] [ off ]
subdivide size [ 240 ] [ 240 ] (Min 64) (Max 512)
max node size [ 1024 ] [ 1024 ] (Min 64) (Max 65536)
remove hull 2 [ off ] [ off ]
SolidBSP [hull 0] 33 (0.03 seconds)
Warning: No entities exist in hull 0, no filling performed for this hull
SolidBSP [hull 1] 30 (0.00 seconds)
Warning: No entities exist in hull 1, no filling performed for this hull
SolidBSP [hull 2] 30 (0.00 seconds)
Warning: No entities exist in hull 2, no filling performed for this hull
SolidBSP [hull 3] 30 (0.00 seconds)
Warning: No entities exist in hull 3, no filling performed for this hull
Reduced 159 clipnodes to 157
Reduced 64 texinfos to 9
Reduced 9 texdatas to 3 (400 bytes to 136)
Reduced 566 planes to 116
FixBrinks:
Increased 157 clipnodes to 157.
Object names Objects/Maxobjs Memory / Maxmem Fullness
------------ --------------- --------------- --------
models 5/512 320/32768 ( 1.0%)
planes 116/32768 2320/655360 ( 0.4%)
vertexes 40/65535 480/786420 ( 0.1%)
nodes 56/32767 1344/786408 ( 0.2%)
texinfos 9/32767 360/1310680 ( 0.0%)
faces 32/65535 640/1310700 ( 0.0%)
- worldfaces 0/32768 0/0 ( 0.0%)
leaves 25/32760 700/917280 ( 0.1%)
- worldleaves 0/8192 0/0 ( 0.0%)
surfedges 128/512000 512/2048000 ( 0.0%)
edges 65/256000 260/1024000 ( 0.0%)
texdata [variable] 136/33554432 ( 0.0%)
lightdata [variable] 0/50331648 ( 0.0%)
visdata [variable] 0/8388608 ( 0.0%)
entdata [variable] 1919/2097152 ( 0.1%)
- AllocBlock 1/64 0/0 ( 1.6%)
Total BSP file data space used: 10311 bytes
Wad files required to run the map: "halflife.wad;"0.10 seconds elapsed
----- END hlbsp -----
hlvis v3.4 VL33 (Feb 2 2014)
Zoner's Half-Life Compilation Tools -- Custom Build
Based on code modifications by Sean 'Zoner' Cavanaugh
Based on Valve's version, modified with permission.
Submit detailed bug reports to (vluzacn@163.com)
----- BEGIN hlvis -----
Command line: "C:/Program Files/J.A.C.K./halflife/hlvis.exe" "C:\Program Files (x86)\Steam\steamapps\common\Half-Life\valve\maps\breakingintest"
Arguments: "C:\Program Files (x86)\Steam\steamapps\common\Half-Life\valve\maps\breakingintest" -low
Error: Portal file 'C:\Program Files (x86)\Steam\steamapps\common\Half-Life\valve\maps\breakingintest.prt' does not exist, cannot vis the map
----- END hlvis -----
hlrad v3.4 VL33 (Feb 2 2014)
Zoner's Half-Life Compilation Tools -- Custom Build
Based on code modifications by Sean 'Zoner' Cavanaugh
Based on Valve's version, modified with permission.
Submit detailed bug reports to (vluzacn@163.com)
----- BEGIN hlrad -----
Command line: "C:/Program Files/J.A.C.K./halflife/hlrad.exe" "C:\Program Files (x86)\Steam\steamapps\common\Half-Life\valve\maps\breakingintest"
Arguments: "C:\Program Files (x86)\Steam\steamapps\common\Half-Life\valve\maps\breakingintest" -low
----- END hlrad -----There was a problem compiling the map.
Check the file C:\Program Files (x86)\Steam\steamapps\common\Half-Life\valve\maps\breakingintest.log for the cause.