Changelevel not working Created 3 years ago2021-10-27 20:49:04 UTC by Mr. Cowboy Zombie Mr. Cowboy Zombie

Created 3 years ago2021-10-27 20:49:04 UTC by Mr. Cowboy Zombie Mr. Cowboy Zombie

Posted 3 years ago2021-10-27 20:49:04 UTC Post #346014
I am making a simple small singleplayer map for hl1.
When I touch trigger changelevel appears "loading" but suddenly the game crash and sends me to desktop without any error text/screen .-.
What I made wrong?
Here I let you rmf.
Mr. Cowboy Zombie Mr. Cowboy ZombieSemper fidelis
Posted 3 years ago2021-10-28 09:40:39 UTC Post #346016
Whatever happened in the second level is the reason. https://imgur.com/a/ftYdaGg

Not sure what happened to your trigger_changelevel brush or if is Jack Hammer that is doing that. Anyway, you also need the same info_landmark entity with the same name in the first map at the same position relative to the map in the second map.

Also, the trigger_changelevel brush entity needs to point back to the previous level as well. Disable touch if you do not want the player to go back.
PeterBrev PeterBrevLevel Designer
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