I recently edited a Black Mesa map for a friend's project, and in doing that I configured hammer to also use Black Mesa textures. I'm making a map for Gmod now, and I don't want the Black Mesa textures to appear when I'm only expecting vanilla. The problem is, I can't tell which textures are from Black Mesa and which are Half-Life 2, because all of the directories in the 'materials' tab just look like this:
caption text How can I reset hammer's textures to default?