Checkerboard overlay on textures in Hammer Created 1 year ago2023-03-10 17:25:54 UTC by NintyFan290 NintyFan290

Created 1 year ago2023-03-10 17:25:54 UTC by NintyFan290 NintyFan290

Posted 1 year ago2023-03-10 17:25:54 UTC Post #347380
Hey all, very new to Source mapping so apologies if this is like a well known thing and it's actually incredibly easy to fix. Tried searching here and on google and it doesn't seem like anyone else has a fix for this.

Wanted to make a city map for GMod but when I copy-paste brushes the new copy has a checkerboard slightly overlaid on top of it. This doesn't show up in-game and doesn't seem to have any effect in-editor either but it is bugging me so, does anyone know why this happens?

https://imgur.com/a/lPoN6Dz (on the road's edge on the right and the street on the left)
NintyFan290 NintyFan290Trans rights!!
Posted 1 year ago2023-03-10 17:42:03 UTC Post #347381
This is also happening whenever I transform the brush or one of it's textures, not just copy-pasting
NintyFan290 NintyFan290Trans rights!!
Posted 1 year ago2023-03-11 16:07:32 UTC Post #347382
From my limited experience with Source, this appears to be normal. I don't know of any fixes or workarounds.
Admer456 Admer456If it ain't broken, don't fox it!
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