Is it possible to interpolate/blend/overlay two separate animations at once for an animated entity? Created 4 months ago2024-07-04 13:06:43 UTC by Fingersntoes Fingersntoes

Created 4 months ago2024-07-04 13:06:43 UTC by Fingersntoes Fingersntoes

Posted 4 months ago2024-07-04 13:06:43 UTC Post #348950
I am asking this because i am wondering. (And kind of asking this because i kind of remember and believe that tfc had interpolated/overlaid animations.)
If it's indeed possible then how is it done?
Posted 4 months ago2024-07-04 21:19:48 UTC Post #348951
Surprisingly enough, this is not well documented on any site, but its possible. I know the security guard model uses this for the shooting animations, but im not so sure.
Posted 4 months ago2024-07-04 23:01:41 UTC Post #348952
I think i got misunderstood. I didn't mean series of animations blend together to create another animation. (For better explanation look up for the animations of tfc playermodels) I mean i need something flexible. It should work like simple math, overlay this with that and get this etc.
Posted 4 months ago2024-07-07 07:45:43 UTC Post #348956
Explain exactly what you mean.
Posted 4 months ago2024-07-08 19:33:05 UTC Post #348968
combine the walking anim with shooting anim and get strafing as a resultcombine the walking anim with shooting anim and get strafing as a result
Posted 4 months ago2024-07-10 00:09:57 UTC Post #348970
Is this what you mean?Is this what you mean?
(please excuse the low quality)
Posted 4 months ago2024-07-10 17:05:56 UTC Post #348976
You must be logged in to post a response.