um... there sure must be the simplest of solutions to this problem but i'll ask for help anyhow cause i'm spent:
i'm working on a short sp map with a small xen part to it. i'm having a problem with it though. when the players jumps or falls off the edge of the meteorite/space ground thingie to his death i haven't a clue how to make it the original hl way. i want the player to fall for some time, screen fading to black, and then automatically load from the last save.
i've managed to make the screen fade with a trigger and env_fade but the loading part is still a problem. i surely don't want the player to crash at the bottom of the sky box with a loud smack and splash(?)...
oh and hello everybody my first post here (good forum!) and sorry for typos and shaitty language.