Posted 20 years ago2004-07-19 06:00:03 UTCPost #42744
- earthquake - a cool idea. I don't need it for anything right now but i was wondering how to make one? Any one know? some ambient generics and what? quickly moving ground ? : How to produce 'shaking' efect?
Posted 20 years ago2004-07-19 08:31:12 UTCPost #42778
He was talking about how to create an earthquake, which requires sound quaky sounds too. Just use env_shakes for the quake itself. Some ambient_generics for the sounds. Env_shooters for debris. And maybe some func_trains or func_doors for moving ground etc.