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The Whole Half-Life
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How do you use monster_clip?
Created
20 years ago
2004-07-20 16:38:21 UTC
by
Floater619
Forums
HL Engine Discussion
View Thread
Created
20 years ago
2004-07-20 16:38:21 UTC
by
Floater619
Floater619
Posted
20 years ago
2004-07-20 16:38:21 UTC
Post #43274
How do you use monster clip to make (lets say a garg) not go through
walls smaller than it's body? is ther a multi-source|Multi-manager involved?
Floater619
Floater619
Posted
20 years ago
2004-07-20 16:38:56 UTC
Post #43275
i meant func_monsterclip.
Floater619
RabidMonkey
Posted
20 years ago
2004-07-20 17:22:00 UTC
Post #43299
You just need to place the func_monsterclip where you want the garg to not be able to pass through.
RabidMonkey
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