Teleports? Created 20 years ago2003-11-06 17:41:59 UTC by Dizzy Devil Dizzy Devil

Created 20 years ago2003-11-06 17:41:59 UTC by Dizzy Devil Dizzy Devil

Posted 20 years ago2003-11-06 17:41:59 UTC Post #4132
Ok I have read and reviewed the tutorial and example map.

But in my map I chose not to use a triger button for the teleport back.

So I created 2 trigger_teleports:

Brush 1

Name: tele_trig1
Target: tele_dest2

Brush 2

Name: tele_trig2
Target: tele_dest1

Then set info_telelport_destionation in front of the each trigger. In theroy this should allow you to teleport back and forth between rooms right or did I miss something?
Posted 20 years ago2003-11-06 17:43:08 UTC Post #4133
Forgot to mention It did not work :(
Posted 20 years ago2003-11-06 19:29:00 UTC Post #4142
Did you name your info_teleport_destinations using the target names you mentioned? Or pehaps they are too close to the trigger_teleport brushes. BTW, the trigger_teleport brushes don't need to be named if they are always on.
Posted 20 years ago2003-11-07 00:11:38 UTC Post #4149
always on?
Posted 20 years ago2003-11-07 08:17:21 UTC Post #4172
Meaning... not triggered or switched on/off somehow, but always ready to teleport whenever you walk through them.
Posted 20 years ago2003-11-07 19:29:40 UTC Post #4209
Humm Have to check that out is that in the flags or somewhere else?

Maybe I could see it if I turn off SmartEdit?

LOL just guessing
Posted 20 years ago2003-11-07 19:42:19 UTC Post #4210
dont name them
Posted 20 years ago2003-11-11 19:50:08 UTC Post #4462
Stiil having problems. What I did is just deleted them and trying it again.
Posted 20 years ago2003-11-11 20:28:50 UTC Post #4471
Still have problems?.
Posted 20 years ago2003-11-11 20:37:24 UTC Post #4474
Yea I just can not figure this out at all.

Just a teleport fro one room to another and then on the other side a teleport back to the orig. room.
Posted 20 years ago2003-11-12 04:18:28 UTC Post #4478
Hmmm... Gotta go now but drop me a mail (my adress is in my profile) and I?ll pop a little example map. Oh, try setting the Destination in each room away from the teleport brush in that brush so they don?t overlap. Maybe it won?t work but...
Posted 20 years ago2003-11-12 04:34:00 UTC Post #4479
What the hell, uploaded a mini map in the example maps vault... Had the time before going (that is, now!!!). Take a look at it, it?s easy.
By the way, the teleports are set without effects so if you want something more complex... ask again.
Posted 20 years ago2003-11-12 21:49:15 UTC Post #4566
Yea How do you inragrate the teleport glow sprite with out blocking the trigger?
Posted 20 years ago2003-11-12 21:59:37 UTC Post #4569
Hehe... This is a little more tricky... The trigger won?t block if the teleport sprite is over it, I think. Just try it. If doesn?t work put your map in the problem vault and I?ll take a look.
Posted 20 years ago2003-11-12 22:06:14 UTC Post #4570
Quick Response LOL I just emailed you LOL

Ok if I understand you corectly put the sprite behind the trigger?

Have not tried that yet.
Posted 20 years ago2003-11-12 22:25:14 UTC Post #4572
Nono... Wait, as I?m not sleeping tonight I?ll try a little example map :).
Posted 20 years ago2003-11-12 22:29:26 UTC Post #4573
Posted 20 years ago2003-11-12 22:37:38 UTC Post #4574
Here I am... Going to upload the map.
Posted 20 years ago2003-11-12 23:43:10 UTC Post #4575
Ok great I will look at it shortly thanks
Posted 20 years ago2003-11-13 17:06:57 UTC Post #4651
Got it and it works YEA!!!!!!!!!
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