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The Whole Half-Life
Level design resources for GoldSource, Source, and beyond
Featured map:
dm_alpestrine
by
Rimrook
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Repeating Sequences
Created
20 years ago
2004-07-27 19:03:27 UTC
by
Floater619
Forums
HL Engine Discussion
View Thread
Created
20 years ago
2004-07-27 19:03:27 UTC
by
Floater619
Floater619
Posted
20 years ago
2004-07-27 19:03:27 UTC
Post #45639
How do you make scripted_sequences repeat?
heres the scene:
a sci is cowering_in_corner,
i dont want him to get up,
i want him to stay in the corner,
with ofcourse no-interruptions.
Floater619
Terrel
Posted
20 years ago
2004-07-27 19:41:59 UTC
Post #45663
put the animation name in the "idle animation" instead of the "action animation"
Terrel
Seventh-Monkey
Posted
20 years ago
2004-07-28 04:51:15 UTC
Post #45763
Answered many many times. Search the forums.
Seventh-Monkey
Pretty nifty
Crusader_bin
Posted
20 years ago
2004-07-28 11:07:58 UTC
Post #45873
Seventh(or anybody else), make tutorial about scripted_sentence an sequence so peoples can stop asking for them in forums.
Crusader_bin
Seventh-Monkey
Posted
20 years ago
2004-07-28 11:25:49 UTC
Post #45886
pepper;Crusader_bin; I've also made two example maps (one triggered by buttons, one demonstrating a little cutscene).
Seventh-Monkey
Pretty nifty
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