Hi!
I have this func_train, that actually is a train. I basically want it to move back and forth and wait some in each end of a tunnel. Now, on ONE side of the tunnel, it LOOKS like the train stops instead of continuing to its path_corner at the end of the tunnel. I checked it out in the game, but the SOUND from the train continues to the end of the tunnel and the seemingly stopped train is actually illusionary and not solid. Then, on the way back, the "real" (invisible) train meets the illusionary and picks it up, behaving real nicely til the other side and back.
What is this crap!?! A bug somewhere? Can't I have long paths?