Texture problem Created 20 years ago2003-11-13 13:17:18 UTC by DieH@rd DieH@rd

Created 20 years ago2003-11-13 13:17:18 UTC by DieH@rd DieH@rd

Posted 20 years ago2003-11-13 13:17:18 UTC Post #4620
I have problem. How can I make textures with "{" in the beggining of their names (the white ones, NOT blue ones!) to be shown normal. Blue textures (ladders, fences and other) i can make look ok (like in tutorial LADDER http://cariad.co.za/twhl/tutorial.php?id=34), but white ones wont work with "FX Ammount" setting... :(
Posted 20 years ago2003-11-13 13:27:38 UTC Post #4621
You mean like, make "white ones" invisible in the game? I'm not completly sure, but if you change the textures name with Wally, it might work. Remember, I'm not sure but you can try
Posted 20 years ago2003-11-13 14:10:27 UTC Post #4625
thats decals(right?), i dont think they can be used as textures on brushes...
use Decal application tool to cr8 them
Posted 20 years ago2003-11-13 15:27:45 UTC Post #4629
Exactly
Seventh-Monkey Seventh-MonkeyPretty nifty
Posted 20 years ago2003-11-13 15:43:41 UTC Post #4638
White ones are decals only. Blue ones are brushes only. Rendermode: solid, FX amount: 255 makes blue invisible.
Posted 20 years ago2003-11-13 15:57:35 UTC Post #4639
dont use any other textures apart from the white { with the decal tool. it makes them really big.
Posted 20 years ago2003-11-14 04:42:44 UTC Post #4681
Decals can be used as textures. However they look pretty ugly as the white background turns black in-game.
Posted 20 years ago2003-11-14 19:46:46 UTC Post #4749
It works. Thanks to all...
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