Science and Industry Created 19 years ago2004-08-08 17:37:55 UTC by Meatwad2k Meatwad2k

Created 19 years ago2004-08-08 17:37:55 UTC by Meatwad2k Meatwad2k

Posted 19 years ago2004-08-08 17:37:55 UTC Post #49113
Anyone know how to set up VHE for Sci and Industry for Steam? Can't seem to figure it out.
Posted 19 years ago2004-08-08 19:13:46 UTC Post #49145
I mean like, compiling and such, and, like, spawn room entities and everything it needs to run.
Posted 19 years ago2004-08-09 02:05:15 UTC Post #49229
The required FGD is included in Science & Industry, in your si/fgd/
directory.
Seventh-Monkey Seventh-MonkeyPretty nifty
Posted 19 years ago2004-08-09 18:28:51 UTC Post #49459
Yeah I have that, I just need to know how to get it to compile and run correctly with steam :cool:
Posted 19 years ago2004-08-09 20:24:35 UTC Post #49487
steam is not this mysterious beast that you seem to think it is, the following can be used for all hl mods:

from the top (in game configurations), as i cant rememebr names and such =/ :
create a new config, like 'sci' for example, put in the appropriate fgd.
now down to the important stuff, the first line you can choose from (game .. something), click browse and search out the main folder for S&I, (psbly: C:/Program Files/Steam/Steam Apps/Science and Industry[whatever folder is called])

next line, (Mod Directory, i do believe), will be C:/Program Files/Steam/Steam Apps/Science and Industry/mod folder name (the folder with all the models maps and sprites folders in it)

third line is exactly the same as the top (C:/Program Files/Steam/Steam Apps/Science and Industry)

and Rmf Directory is your choice.

that's it.

ps, use batch compiler to compile, check the tutorial section for details..
Posted 19 years ago2004-08-09 21:42:50 UTC Post #49492
hm, not quite what i need.. can you tell me what to put exactly in the additional game parameters so when i compile it takes me in steam/si to my map and such.
Posted 19 years ago2004-08-09 22:33:40 UTC Post #49498
Set up you HL path to: "C:Program FilesSteamSteam.exe"

Then on extra peramiters for HL add: "-applaunch 70 -game Science and Industry" (or what ever the mod folder is)

Also im not sure but if you compile with VHE (the bactch compile thing built in) then you may have to add "-map $mapname" not sure if thats right but you well need that if its not there to have your map go.
Posted 19 years ago2004-08-10 02:10:19 UTC Post #49523
I wouldn't bother trying to launch the map at the end, seriously.
Seventh-Monkey Seventh-MonkeyPretty nifty
Posted 19 years ago2004-08-10 04:44:10 UTC Post #49545
yes, what a frivilous excercise...
Posted 19 years ago2004-08-10 06:40:47 UTC Post #49582
chuckles I coulda phrased that better.

I meant I wouldn't bother telling Steam to launch the map automatically :)
Seventh-Monkey Seventh-MonkeyPretty nifty
Posted 19 years ago2004-08-10 20:25:32 UTC Post #49906
it says its missing a filesystem dll
Posted 19 years ago2004-08-11 02:53:42 UTC Post #50012
Yup. That's why I recommended not telling Steam to launch automatically at the end. I knew there was a reason when I said it, just couldn't remember it :)

Launch your map normally, i.e. create a server running your map after launching S&I as you always do.
Seventh-Monkey Seventh-MonkeyPretty nifty
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