Ingame Text Created 19 years ago2004-08-09 00:12:01 UTC by Vallian88 Vallian88

Created 19 years ago2004-08-09 00:12:01 UTC by Vallian88 Vallian88

Posted 19 years ago2004-08-09 00:12:01 UTC Post #49190
Im trying to make text appear at the start of my game. I'm using game_text and a trigger_auto to fire it. The game_text part works fine becaue I tested it with a button. When i use trigger_auto, it freezes the game when it's suppose to fire. I checked the info on both entities and the tutorial, which uses env_message, not game_text. It should work, just the part where it freezes the game is where I have a problem.
Posted 19 years ago2004-08-09 01:24:44 UTC Post #49208
make sure u don't make it so that it fires as soon as the game loads, cuz some entitys won't load by then, make it about .5 seconds after the map load, hope that helps :)
Posted 19 years ago2004-08-09 01:41:23 UTC Post #49214
Thats what I tried first. It freezes the game if I make it start a little while after the game loads. If it fires right when it finishes, then it doesnt do anything.
Posted 19 years ago2004-08-09 02:19:57 UTC Post #49239
The trigger_auto is evil, crashes HL a lot, etc. I'd just put a trigger_once around the player spawn, and have the player_start slightly above the floor so that, as they fall after they spawn, they trigger it.

The game_text can't have more than about 127 characters.
Seventh-Monkey Seventh-MonkeyPretty nifty
Posted 19 years ago2004-08-09 08:05:07 UTC Post #49325
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