extra bright textures Created 19 years ago2004-08-26 14:25:53 UTC by SnS CEO SnS CEO

Created 19 years ago2004-08-26 14:25:53 UTC by SnS CEO SnS CEO

Posted 19 years ago2004-08-26 14:25:53 UTC Post #54277
i destinctly remember playing an ns map a long time ago where there was a pit of lava. The interesting thing is that it seemed extra bright. Know what I mean? I tried putting the min light level really high (above 1) but to no avail. Any insights into how that effect was created?
Posted 19 years ago2004-08-26 14:35:03 UTC Post #54283
hmmm.... i suppose that might work, ill give it a try
Posted 19 years ago2004-08-26 14:38:35 UTC Post #54285
If you have the ZHLT custom build implemented, you could also use an info_texlights and not mess with the rad file.
You must be logged in to post a response.