I'm trying to do a level transition through a hole in the floor (which works properly!). So, i copied and pasted the bit which breaks from the first level and use it to carve the hole in the ceiling of the next level! But, I can get that to work but i get loads of node;newPortal error and about three leaks when i carve the hole. As the leaks are so tiny and are at an angle, the only way i can fix them is t cover the outside of the level in block and that only solves 2 leaks! Any way I could avoid this but still keep the same size and shape hole? The leaks happen cos the corners on the hole split the floor up I think but im not sure!