Posted 20 years ago2004-08-28 17:36:27 UTCPost #54903
I'm trying to make a map with very realistic terrain, but whenever I try to compile it, I always get an error that says MAX_LEAF_FACES. How can I get that to not come up?
Posted 20 years ago2004-08-28 17:40:14 UTCPost #54906
I got that error with full_city many times. This problem Im pretty sure is usually caused by: -Too many open areas -Massive areas with waaaay too many lights -Excessive face spliting