Sitting barney and bombs Created 20 years ago2003-07-27 08:27:45 UTC by Vassy Vassy

Created 20 years ago2003-07-27 08:27:45 UTC by Vassy Vassy

Posted 20 years ago2003-07-27 08:27:45 UTC Post #558
How do I make barney sit down, like at the beginning of anomalous materials? Also, I have a question about creating defusable bombs in HL single player (I don't map for CS): Would this entity setup work?: You enter a room and walk over a tripwire laser (trigger_once, env_beam to make the laser visible). This triggers a bomb in 2 minutes (env_explosion and a brush which resembles an explosive device). You leave the room and find the bomb in 1 minute. You press the button attached to it and the button activates a trigger_relay which killtargets the env_explosion, and therefore defuses the bomb.
Posted 20 years ago2003-07-29 11:41:58 UTC Post #559
I think the sitting Barney's probably a model, not a monster (I may be wrong, there might be an 'animation' thing for monster_barneys, I can't remember, and I only map for the Specialists now).
Seventh-Monkey Seventh-MonkeyPretty nifty
Posted 20 years ago2003-07-29 11:54:36 UTC Post #560
Download my entry for the Scripted Competition... There is a sitting Barney in it. But it wasn't my Idea.. The tutorial on the original sitting Barney from HL was posted years ago on 'the spawning tank' and some of the dimensions are not quite right. It works but needs work.
As for the Bomb, why don't you build a small test map and see if it works... if it does you can let us know.
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