I have 5 doors that are linked with a multimanager and I would like them to "activate" when two trigger_multiples are triggered. The doors work fine. The multiscource triggers the multimanager just fine, as well. The trigger_multiples fire the multisource, as intended. Now the problem....
Once these doors reset, and I try to activate it again, I need only touch one of the trigger_multiples. I have the triggers set to .2 delay before reset. They are very close together in the game, so I have the reset set that low. I have also set the master key of each trigger to the name of the multisouce, but that didn't help my situation. Maybe I need a different trigger? I'm not sure. The triggers cover a small space and are invisible, or I'd use func_buttons.
As always, any help here is appreciated!