how to get mdl.files into cs Created 20 years ago2004-09-28 08:58:19 UTC by repmaC554 repmaC554

Created 20 years ago2004-09-28 08:58:19 UTC by repmaC554 repmaC554

Posted 20 years ago2004-09-28 08:58:19 UTC Post #62654
i was woundering how to get mdl.files to work in cs
eg.the orange helicopter in as_oilrig.

any help would be great......
Posted 20 years ago2004-09-28 09:10:48 UTC Post #62660
Monster_furniture.
Posted 20 years ago2004-09-28 09:12:01 UTC Post #62661
i tryed that but it doesn't show up i think that mosters don't work in counter-strike.
Posted 20 years ago2004-09-28 09:32:38 UTC Post #62664
you aren't wanting to put monsters in cs ? no, didn't think so, although there is an amx mod capable of doing that ;)

to insert a model into a CS (or any HL based mod) map:

step 1. look for tutorials

step 2. download hammer 3.5 and the fgd that supports viewing models in hammer itself.

resources here - hammer 3.5 and here -fgd

step 3. after setting it all up (drag and drop hammer 3.5.exe over hammer 3.4.exe and creating a new Game Configuration using the new fgd - set it up for steam, as 1.5 and < don't support models like 1.6 < does), you place a point based entity in your map, select a cycler, open it's properties and browse teh model line, you need to select a model from your C:/steam/steam apps/your@email.com/counter strike/cstrike/models folder, if you don't have any in there, download some from the doenerking's site, or browse Google.

Once you have selected your model you will be taken back to teh cycler's properties screen, double click teh model line, and copy the model's path (ie: models/tree.mdl).

Now pull down the drop-down list, and select cycler_sprite. By drop-down list, I mean the little tab above the entities properties list, where you chose cycler from at the begining.

Now in the cycler_sprite's properties paste the model's path into the sprite line.

Use the Black Circle with a White line as a radius to adjust teh model's direction (teh top down view corrallates to teh white line).

Now close teh cycler_sprite's properties and you should be looking at a wonderful model in your map.

If it crashes as you close it, then you need to create a new Game Configuration from Hammer eg: Tools/Options../Game Configurations.

And select only the 3.5 fgd you downloaded earlier.

If you can't see the model, it's just a small purple cube, you need to create a new Game Configuration as above.

The reason we use a cycler first is so that we can copy teh model's path exactly, don't try to type it in manually, as you will eventually make a mistake.

Remember model's can only be used from the mod's directory and nowhere else on your pc.
When releasing your map you must include teh model's like you would include sounds etc.

;)
Posted 20 years ago2004-09-28 09:39:53 UTC Post #62667
k safe for that ill try that out later today..... thanks again this has been bugging me for ages now. :)
Posted 20 years ago2004-09-28 09:41:54 UTC Post #62669
Yeah no problem, follwo taht and you should be up and runnign straight away, any prob's post back and we'll sort it out.
Posted 20 years ago2004-09-28 10:21:51 UTC Post #62688
repman uk btw?
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