Sorry if this has been asked before, but I was wondering how one would go about creating a weapon similar to the bomb weapon that can be used in Crossfire. Basically what I want to do is create a weapon that when activated fires at a certain point without having to actually make a func_tank type entity, where all the person would need to do is just hit the button and it would go off. If you dont know about the one in Crossfire another example would be the fighter jet that you can call in to strafe in Half-Life and the mortar that you can use in Opposing Force (both single player)
Thanks for your time