MonsterM Created 20 years ago2004-10-04 21:04:48 UTC by Rory Rory

Created 20 years ago2004-10-04 21:04:48 UTC by Rory Rory

Posted 20 years ago2004-10-04 21:04:48 UTC Post #64142
An inspiration from Sven Co-op and HL main game, i'm making a multiplayer escape mod...My question is this:

I've searched and couldn't find exactly what i wanted to ask.
How do i set up monstermaker to spawn ONE creature once, so if an idiot tries to break into someplace, it spawns the creature

Also if you'd wish, although i could search it, how would i do multiple monsters at once? And yes i know how to use multi_managers if it requires it?
Posted 20 years ago2004-10-04 22:48:56 UTC Post #64151
MONSTERMAKER

Name : No explanation needed here.
Monster Type : put the type of monster in here. IE: monster_zombie
Children's Name : Nothing needed here unless you want the monsters to do something with ai-scripts
Number of monsters : 1
Frequency : -1
Max live children : 1

Now, depending on how you want the game to figure if the player has entered the area, you make either a trigger once, or you set another objects target to the monstermaker's name (useful with func_breakables).

For multiple monsters, just make a bunch of monstermaker's with the same name.
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