What`s ? Created 20 years ago2004-10-15 16:29:15 UTC by HZE HZE

Created 20 years ago2004-10-15 16:29:15 UTC by HZE HZE

Posted 20 years ago2004-10-15 16:29:15 UTC Post #66732
I have a question that bothers me...What`s the deal if you make maps or mods...if you`re improving yourself in mapping ?Where is this going to lead us ?Are you mapping olny as a hobby ?.You have any plans for future that involve mapping or moding ?
Posted 20 years ago2004-10-15 16:50:23 UTC Post #66734
I think everyone has delusions of grandeur, but i doubt it will lead anywhere. Unless you made an absolutely KILLER mod nothing would come of it, except kudos. Even if you did, it would be bought from you at best. Its good experience, but I dont think many people (I mean the best) will ever make a career out of it. Prove me wrong....
Posted 20 years ago2004-10-15 16:53:01 UTC Post #66735
just a hobby
Posted 20 years ago2004-10-15 16:53:40 UTC Post #66736
Just 's a hobby. I don't expect to become a real level designer or anything (maybe pornstar though :).
Posted 20 years ago2004-10-15 22:43:34 UTC Post #66845
Back to the topic.

It's just a hobby, but I would love to be a real level designer. Best Job Evar!
Trapt Traptlegend
Posted 20 years ago2004-10-16 00:10:32 UTC Post #66855
Of course its a hobbie. Zombie, you would make a great porn star. And actually I think doing that all day, 7 days a week, would be extremely boring after a while.
Posted 20 years ago2004-10-16 02:34:21 UTC Post #66881
it would be hard to get up in the morning lol
Posted 20 years ago2004-10-16 05:00:35 UTC Post #66889
grandeur
*grammar
Seventh-Monkey Seventh-MonkeyPretty nifty
Posted 20 years ago2004-10-16 12:15:05 UTC Post #66915
lol

it teaches some people the basics of architect if you wan to become an architectual engineer.
Luke LukeLuke
Posted 20 years ago2004-10-16 12:20:50 UTC Post #66920
Seventh, I have no delusions of grammar.
Posted 20 years ago2004-10-16 12:40:11 UTC Post #66928
you will begin to fail because soon, i dont know when, youll have no fingures... :badass: MUAHAHAHA!!
Luke LukeLuke
Posted 20 years ago2004-10-16 12:41:12 UTC Post #66929
it teaches some people the basics of architect if you wan to become an architectual engineer.
What kind of porn are you in to!?
Posted 20 years ago2004-10-16 12:42:15 UTC Post #66930
i`ve got realy big intentions but my problem is the patience...i get bored real fast so i never finish my big projects,that why i don`t think this will ever lead me to something serious (sorry if i make grammar mistakes,i`m not that good at english)
Posted 20 years ago2004-10-16 12:43:36 UTC Post #66932
im the same as HZE, but probly not as fast.

I know english... :P
Luke LukeLuke
Posted 20 years ago2004-10-17 05:07:23 UTC Post #67019
it teaches some people the basics of architect if you wan to become an architectual engineer.
Mm, disregarding the laws of physics entirely. Architects trained by Hammer will think everything has to be utterly airtight and that objects are only affected by gravity if marked as so :|
Seventh-Monkey Seventh-MonkeyPretty nifty
Posted 20 years ago2004-10-17 13:22:09 UTC Post #67043
I wonder if you put down on your resume that you have designed countless buildings if it will weigh up the slightest big.
Posted 20 years ago2004-10-17 14:11:34 UTC Post #67075
LOL, i see it now seventh. What is a good program for building stuff like that?
Luke LukeLuke
Posted 20 years ago2004-10-17 18:50:16 UTC Post #67154
Havin good mapping skills earns you a good reputation all over the world of online gaming. Not to mention you could also pursue a career in working for Valve.
Posted 20 years ago2004-10-17 18:51:02 UTC Post #67155
But for me.... just a hobby, though I do want to work for Valve or some big gaming company in the future.
Posted 20 years ago2004-10-17 19:03:29 UTC Post #67158
Some sort of CAD program is good if you're into architectural design, monkeychow. AutoCad or something.

I map since I'm trying to get a job as a level designer.
RabidMonkey RabidMonkeymapmapmapfapmap
Posted 20 years ago2004-10-17 19:16:49 UTC Post #67163
who are you?
Posted 20 years ago2004-10-17 19:26:13 UTC Post #67167
well if you are someone around here, it helps to... yknow... login?
Posted 20 years ago2004-10-18 02:46:40 UTC Post #67217
AutoCAD is good only if you have some solid engineering background, because it's just a drawing software. To simulate things you might use the Havok engine, build in 3DS Max.

I'm in an architecturial school right now, so mapping gives me the chance to see my PHuture projects.
Posted 20 years ago2004-10-18 03:24:34 UTC Post #67220
Before anyone begins to think otherwise, AutoCad is just a tool. Just like you need to know how to add and divide before you use a calculator, you need to understand enginnering and architectural principles before AutoCad will be of any real use to you. On the other hand, the mapping in Hammer can really help you "divide the lines" in AutoCad. Many people who start AutoCad go through what we all went through when we started... too many damn lines! Mapping also helps train your mind to visualize three dimensional objects and how they interact. Mapping helps you to understand some basic rendering and compiling functions that will assist you in AutoCad... or Illustrator, for graphic arts... or XMI, for modeling (of many products and concepts)... or any one of many programs.

Let it be known that AutoCad will never install ductwork, hammer nails, or paint. Illustrator won't make you an artist. XMI doesn't make you a sculptor. Hands-on is the way to go to really learn why your programs work the way they do...

Mapping is a just hobby, but when it's all said and done, any hobby is better than working all week, every week.

(Somebody poisoned the waterhole! - Woody from Toy Story)
Posted 20 years ago2004-10-18 07:12:56 UTC Post #67251
Nice point, and well made.

I map because I am a strange individual, and I like to create new places for people to kill each other in, hence I don't really do the whole Single Player deal.

I've never seen Hammer as a tool to create real-to-life structures, more as a way of emulating a real world place, it's impossible to create a truly life-like place in HalfLife, but you can come very close.

I think teh Unreal engine is most suited to a kind of architectural design function, it has great levels of detail and can achieve some awesome effects.

But Hammer, not yet, HL2 will bring it more into a real-world emulator, and I for one can't wait.

At the end of the day, I think we all map because we enjoy creating things, and from what I see/hear from many of teh members here, we're all pretty artistic/creative people (some aren't, I won't mention any names, because I can't, Anonymous - you twat), whether it's making textures, models, maps or sounds, most people who map are just expressing themselves in a different medium, some call it art, others look upon it as "practice" for their big jobs in teh gaming world.

Just because you can use Hammer means nothing, VALVe ain't givin' away jobs, best way is to learn a few different editors, get the hang of different engines, and get involved in a few mods, make a portfolio of your work, and start applying for jobs at companies, it'll take a year or two before you even hear anything from them (popular job, is game design), and you'll probably end up makign the coffee for another year, but your foot's in the door,and that's what counts.

I don't care what I get out of mapping, I do it for myself mainly, and occaisionally for others.

But what really gets on my nerves is when people take personal offense at comments about maps, it's a collection of 1's and 0's, we only do the easy part of putting together something cojent and playable.

That went off track, but screw it.

I like mapping I do, ooh arr
Posted 20 years ago2004-10-18 13:23:11 UTC Post #67326
Did you mean cogent?

I'm gettin' paid for a map :)
Seventh-Monkey Seventh-MonkeyPretty nifty
Posted 20 years ago2004-10-18 14:04:52 UTC Post #67358
Old news, Seventh.
Before anyone begins to think otherwise, AutoCad is just a tool. Just like you need to know how to add and divide before you use a calculator, you need to understand enginnering and architectural principles before AutoCad will be of any real use to you.
Uhm, I think I just said that. Anyway, your comparison was better. I'm not really mapping as a hobby, cause I only map from time to time (usualy with 3-6 moths pauses). What I really like to do is designing ting to kill people with. I guess I have to meet with some psychiatrist for that, cause I started building somethig...really nasty...
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