ZHLT Created 20 years ago2003-06-21 12:08:13 UTC by Seventh-Monkey Seventh-Monkey

Created 20 years ago2003-06-21 12:08:13 UTC by Seventh-Monkey Seventh-Monkey

Posted 20 years ago2003-06-21 12:08:13 UTC Post #676
I have Hammer compile on 'expert'. Why isn't RAD seperate on the commands list, but is a seperate prog? Is it part of LIGHT or part of VIS?

I'm trying to do the -bounce 10 tweak, whatever that does (I can't actually remember)

Thanks,
Seventh-Monkey Seventh-MonkeyPretty nifty
Posted 20 years ago2003-06-21 14:11:22 UTC Post #677
I'm sure LightForce meant to have you put the -bounce 10 in your light.exe parameters in the expert compile window. The rad file he mentions is used by light.exe automatically.
Posted 20 years ago2003-06-22 03:00:20 UTC Post #678
Yeah, Sorry... the light.exe part of Hammer Expert. I was thinking batch compile where you need to add it to hlrad.exe. Actually light.exe is just a way of calling hlrad.exe if that makes sense. I am not really sure if -bounce 10 is really worth while. It used to be a common tweak ages back, but I wonder if it has been made redundant with the advances in ZHLT?
This is the batch compile I use:

hlcsg.exe -high C:MAPLF
hlbsp.exe -high C:MAPLF
hlvis.exe -full -high C:MAPLF
hlrad.exe -bounce 6 -high -sparse -extra C:MAPLF

I have some really good information on how compiling actually works and I will send Atom a tutorial soon.
Posted 20 years ago2003-06-22 12:22:40 UTC Post #679
What're sparse and extra?
Seventh-Monkey Seventh-MonkeyPretty nifty
Posted 20 years ago2003-06-25 08:55:35 UTC Post #680
These extra command lines come with the Zoners reference, but you have to go backwards and get a copy of 253 before the custom builds to get the extra refrence information.

-sparse
Enable low memory vismatrix algorithm
The original vismatrix algorithm was limited to 65535 patches due to its design. Its memory usage also grew exponentially with the number of patches (patches * patches / 16 bytes). This option enables a compressed vismatrix, which at the cost of extra CPU time, breaks the 65535 limit, and also uses about 10% of the memory the vismatrix would.

-extra
Turns on 9 point oversampling for lighting, making it look much better.
Posted 20 years ago2003-06-25 12:16:24 UTC Post #681
Anywhere I can get the ref? Is it just an HTML doc like the error table?
Seventh-Monkey Seventh-MonkeyPretty nifty
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