Hammer error - The file " was not built Created 19 years ago2004-12-03 04:41:40 UTC by SkynetMainframe SkynetMainframe

Created 19 years ago2004-12-03 04:41:40 UTC by SkynetMainframe SkynetMainframe

Posted 19 years ago2004-12-03 04:41:40 UTC Post #76090
I have just started working with Hammer, and everything has been going fine up until this point. I am working on a map for the recently released Half-Life mod, Brainbread. I decided to use a few textures from cs_assault.wad for the map, and have set up Hammer to add the textures I use to the .BSP.

Current setting: $csg_exe $path$file -wadinclude cs_assault

When I click "Go!" to compline the map, I get an error.

Valve Hammer Error: The file " was not built. Do you want to continue?

I am not sure what file has failed to create, but when I attempt to play the map after compling I get a memory error and Brainbread crashes. If I turn off expert mode and compile without adding the cs_assault textures to the .BSP, Brainbread crashes and tells me it was unable to locate the .wad.

Here is a copy and paste of everything that occurs during the Compile Process:

** Executing...
** Command: Change Directory
** Parameters: "C:Program FilesSteamSteamAppsflagg677@msn.comhalf-life"

** Executing...
** Command: C:DOCUME~1SKYNET~1DesktopLIBRAR~1HL1EDI~1hlcsg.exe
** Parameters: "c:documents and settingsskynet mainframedesktoplibrary of stuffhl1 edittingzombie" -wadinclude cs_assault

hlcsg v2.5.3 rel Custom Build 1.7 (Dec 9 2002)
Zoner's Half-Life Compilation Tools -- Custom Build
Based on code modifications by Sean 'Zoner' Cavanaugh
Based on Valve's version, modified with permission.
Submit detailed bug reports to (merlinis@bigpond.net.au)
--- BEGIN hlcsg ---
Command line: C:DOCUME~1SKYNET~1DesktopLIBRAR~1HL1EDI~1hlcsg.exe "c:documents and settingsskynet mainframedesktoplibrary of stuffhl1 edittingzombie"-wadinclude cs_assault
Entering c:documents and settingsskynet mainframedesktoplibrary of stuffhl1 edittingzombie.map

Current hlcsg Settings
Name | Setting | Default
--------------------|-----------|------------------------
threads [ 1 ] [ Varies ]
verbose [ off ] [ off ]
log [ on ] [ on ]
developer [ 0 ] [ 0 ]
chart [ off ] [ off ]
estimate [ off ] [ off ]
max texture memory [ 4194304 ] [ 4194304 ]
priority [ Normal ] [ Normal ]

noclip [ off ] [ off ]
null texture stripping[ on ] [ on ]
clipnode economy mode [ on ] [ on ]
onlyents [ off ] [ off ]
wadtextures [ on ] [ on ]
skyclip [ on ] [ on ]
hullfile [ None ] [ None ]
min surface area [ 0.500 ] [ 0.500 ]
brush union threshold [ 0.000 ] [ 0.000 ]

Using mapfile wad configuration
Wadinclude list :
[zhlt.wad]
[cs_assault]

0 brushes (totalling 0 sides) discarded from clipping hulls
CreateBrush:
50%... (0.02 seconds)
SetModelCenters:
(0.00 seconds)
CSGBrush:
50%... (0.02 seconds)

Including Wadfile: documents and settingsskynet mainframedesktoplibrary of stuffhl1 edittingcs_assault.wad
  • Contains 2 used textures, 33.33 percent of map (22 textures in wad)
Using Wadfile: documents and settingsskynet mainframedesktoplibrary of stuffvalvehalflife.wad
  • Contains 4 used textures, 66.67 percent of map (3116 textures in wad)
Using Wadfile: documents and settingsskynet mainframedesktoplibrary of stuffvalveliquids.wad
  • Contains 0 used textures, 0.00 percent of map (32 textures in wad)
Texture usage is at 0.09 mb (of 4.00 mb MAX)
0.05 seconds elapsed

--- END hlcsg ---

** Executing...
** Command: Change Directory
** Parameters: "C:Program FilesSteamSteamAppsflagg677@msn.comhalf-life"

** Executing...
** Command: C:DOCUME~1SKYNET~1DesktopLIBRAR~1HL1EDI~1hlvis.exe
** Parameters: "c:documents and settingsskynet mainframedesktoplibrary of stuffhl1 edittingzombie"

** Executing...
** Command: C:DOCUME~1DAVIDI~1DesktopLIBRAR~1HL1EDI~1hlrad.exe
** Parameters: "c:documents and settingsskynet mainframedesktoplibrary of stuffhl1 edittingzombie"

** Executing...
** Command: Copy File
** Parameters: "c:documents and settingsskynet mainframedesktoplibrary of stuffhl1 edittingzombie.bsp" "C:Documents and SettingsSkynet MainframeDesktopLibrary of StuffHL1 Edittingzombie.bsp"

** Executing...
** Command: Copy File
** Parameters: "c:documents and settingsdavid inouyedesktoplibrary of stuffhl1 edittingzombie.pts" "C:Documents and SettingsSkynet MainframeDesktopLibrary of StuffHL1 Edittingzombie.pts"

** Executing...
** Command: C:PROGRA~1SteamSTEAMA~1FLAGG6~1.COMHALF-L~1hl.exe
** Parameters: +map "zombie" -dev -console
Posted 19 years ago2004-12-03 05:14:06 UTC Post #76092
How odd. At a guess I'd say you've either set a/some directory(ies) wrong somewhere or that ZHLT is getting confused by the spaces in the pathnames. Try Nem's Batch Compiler, perhaps.
Seventh-Monkey Seventh-MonkeyPretty nifty
Posted 19 years ago2004-12-03 10:46:25 UTC Post #76110
Why is there a Change Directory command after the CSG process?
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