Hi I have a problem with a map I'm trying to port from HL1 to HL2DM. I started off by deleting all the textures and entities from the original and added updated HL2 ones. I did this by converting the original .bsp to .map and then opening with Hammer. Anyways, whenever I try to compile the map with entities it works but I can't open the .bsp. I get some memory error in the program closes. I know the problems has to do with entities, because when iI delete all of them the map works, textures and all, but otherwise nothing happens. I took a look in the compile list and theres always an error that read :
Entity prop_physics (-156.00 -1412.00 -160.00) leaked!
or some other coordinates.
Any ideas on how to fix this?