Running the Map Created 19 years ago2004-12-09 22:30:07 UTC by nomercy7v nomercy7v

Created 19 years ago2004-12-09 22:30:07 UTC by nomercy7v nomercy7v

Posted 19 years ago2004-12-09 22:30:07 UTC Post #77324
Ok... so I compiled the map (yea yea, I checked off the "Don't Run the Game After Compiling" thing) and it compiles the .txt, .vmf, .bsp and .prt to my C:Program FilesSteamSteamAppsUsernamesourcesdkhl2mp_sample_contentmaps...

So now that I did that, I'm supposed to open Half-Life 2 DeathMatch (via Steam of course) and open up my console and type in "map mapname" and it should open, right? Well if that's so, it won't work. I'm getting a "Map name doesn't exist or is invalid"...

Any input would be much heart :D
Posted 19 years ago2004-12-10 23:34:03 UTC Post #77563
Thanks man, even though I wasn't totally sure if you were right, I checked SDK's Reference Docs and you were indeed correct. Props, much <3 fo you >:D
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